How to Play

Everything you need to know to pitch like a pro.

See how a round plays out

Each player gets a Business Card + 3 Feature Cards

1. Draw Your Cards

The Pitch is a paperless game. No boards, no cards to shuffle. Everything runs right on your phone. All you need is a few friends and a stable connection.

Play in-person
Or on group calls

Business Cards

Blue cards define your business type.

Feature Cards

Over 4 Million Possible Card Combos

Every round, you draw one Business Card and three Feature Cards, and the game shuffles from a pool of hundreds of cards across the base deck and expansion packs. No two rounds are ever the same. The cards are random, but the pitch is all you. It takes real critical thinking to connect a Theme Park, Dinosaurs, and Zero Gravity into a business idea that actually makes sense, or makes everyone laugh.

4M+
Card Combinations
100%
Your Brain Power
60s
To Sell It

1. Draw Your Cards

Each player gets one blue Business Card (the type of business you must pitch) and three white Feature Cards (wild elements you must weave in). Your cards stay private during preparation.

2. Prepare Your Pitch

You get a shared preparation timer (default: 90 seconds). Study your cards, jot down private notes, and plan how to combine them into a compelling (or hilarious) business idea.

3. Deliver Your Pitch

When it's your turn, you get 60 seconds to sell your idea. Everyone else sees a "Pitch in Progress" screen. The timer warns you at 30, 10, and 5 seconds.

4. Judge Mode

In Judge Mode, one player is the judge each round. The judge doesn't pitch; they watch everyone's pitches, then select the winner. The judge role rotates every round.

5. Player Voting Mode

In Voting Mode, everyone pitches. Then each player votes for someone else's pitch. Votes stay hidden until everyone has voted. Most votes wins the round.

6. Fair Rotation

The starting pitcher rotates every round (the first pitcher is at a slight disadvantage). In Judge Mode, the judge is skipped in the pitch order. Everyone judges evenly.

7. Win the Game

Win a round, earn a point. After the configured number of rounds (default: 5), the player with the most points is crowned the Pitch Champion!

The sneaky part: you're building real skills

Every 60-second pitch is practice at thinking fast, structuring an idea, and speaking persuasively in front of a group, even when the topic feels clumsy and awkward. Play a few rounds and you'll notice the confidence carries over to class presentations, interviews, and real-world pitches.