THE PITCH
Build It. Sell It. Win It.
A social party game where you draw ridiculous cards, invent a wild business idea, and pitch it in 60 seconds. Compete for votes, score points, and crown a champion.
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The Pitch is a paperless game. No boards, no cards to shuffle. Everything runs right on your phone. All you need is a few friends and a stable connection.
A Theme Park
Pitch a business that fits this card
Dinosaurs
The Moon
Zero Gravity
Get Creative
Draw a Business Card and three Feature Cards. Combine them into a pitch that makes sense, or makes people laugh.
60-Second Pitch
You have one minute to sell your idea. Be funny, be bold, be unforgettable. The clock is ticking.
Win the Round
A judge picks the winner, or everyone votes. Score points across rounds and become the Pitch Champion.
More Than a Party Game
Behind the laughs, The Pitch is serious practice for real-world skills. Students of business, aspiring founders, and anyone who wants to speak more confidently in a group will get better every round, without ever feeling like homework.
Public Speaking Confidence
Every round is a 60-second pitch in front of a live audience. Repetition in a low-stakes, laughing crowd makes speaking up feel natural, even for shy players.
Real Business Fundamentals
Pitching forces you to think on your feet: audience, value proposition, and delivery, the same core skills taught in business school, practiced in minutes.
Creative Thinking
Combining random cards into a coherent idea is improv training. It builds the mental agility to structure messy ideas fast.
Persuasion Under Pressure
You will pitch ideas that feel clumsy and awkward, and win anyway. That is where persuasive, confident communication is forged.
Perfect for business classes, entrepreneurship clubs, debate teams, and workplace icebreakers.
Over 4 Million Possible Card Combos
Every round, you draw one Business Card and three Feature Cards, and the game shuffles from a pool of hundreds of cards across the base deck and expansion packs. No two rounds are ever the same. The cards are random, but the pitch is all you. It takes real critical thinking to connect a Theme Park, Dinosaurs, and Zero Gravity into a business idea that actually makes sense, or makes everyone laugh.